The letter leads you to a tavern......
Invite games are games that require one of our gamemasters to invite players to the table. These games are usually reserved for players who are more serious about the game and who go that one step beyond.
Gamemaster Derek takes you through one of the most iconic starter adventurers the game has ever produced. His style is very entertaining and his voices and characters will stay with you long after the game is over.
The campaign begins in the town of Neverwinter, on the Sword Coast of the Forgotten Realms. Gundren Rockseeker, a miner and one of the three Rockseeker brothers, is preparing to return to the frontier town of Phandalin, a few days travel to the south-east. In need of escort services for his goods, he hired four adventures whom he met while in town to travel with the wagon until they could deliver the goods to Bartrend's Provisions. Ellaria Nightwood, Ravaaga Laughshield, Yamcha and Stump agreed to the job for the price of 10gp a piece. Gundren, along with his bodyguard, a human warrior named Silder Hallwinter, set out at once to "take care of business" before the party's arrival. Together, the party set out along the highroad and eventually on to the Triboar Trail. This is where the story began
Gamemaster Austin is the total package when it comes to DMing a game. He has a profound ability to adapt to any situation his players can throw at him and he creates colorful characters that keep the game flowing.
Venca: Eve of Ruin is an campaign for DnD 5e designed for Level 10 to 20 characters. The story focuses on the legendary arch-lich Vecna who is attempting to complete a dark ritual that will obliterate the gods and subjugate all worlds to his will. To stop Vecna before can remake existence in his image, players will have to work with three of the multiverse’s most famous archmages: the witch Tasha, the wizard Mordenkainen and the powerful sorceress Alustriel Silverhand.
To defeat, Vecna, the party will have travel across the planes of existence themselves and rebuild the legendary Rod of Seven Parts (with each part in a different location). Notably, the adventure begins in the Forgotten Realms, with players then traveling to Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance and Greyhawk as they race to stop Vecna’s ritual.